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ABOUT

How can a child play computer games continuously for hours but still have trouble sitting still for five minutes on the school bench? Eduplaytion wants to further develop what makes children and young people become engrossed in video games, by combining play and games with learning and development.

school parents

OUR VISION

Our vision is to develop short small games that present challenges and focus on problem solving and fun rather than learning. The learning process is a game in itself, and students must quickly understand, memorize, and test abstract rules that have logical consequences. The games are shaped on the basis of game design principles, which makes it as fun to learn math, English and science as playing any video game.

The learning process is the game in itself, and the player must quickly understand, memorize and test abstract rules that have logical consequences.

game layout

The challenges that must be solved in the game are presented in full by characters. The task itself creates major and visible changes in the game world. The players should not think about learning - just that they have fun! The goal is to capture the attention of the students by telling an engaging story with interactive characters in the lead roles.

The game transforms students into active participants in the learning process, gives them the opportunity to influence and control their surroundings, and allows for deep learning in a way that is both harmless and motivating. The gaming experience further contributes to attaching a meaningful context to the problems that make it far easier to understand than traditional classroom teaching.

The goal is to capture the attention of the students by telling an engaging story with interactive characters in the lead roles.

all characters

Eduplaytion stands for learning through play and mastery, and wants students to discover and understand the meaning and purpose of what they do.

To develop our solutions, we have brought together people of different backgrounds and nationalities, but with one common vision: to create entertaining gaming experiences that awaken the curiosity and learning will of children and adolescents.

SUMMARY

In close collaboration with a number of Norwegian primary schools, Eduplaytion AS is now developing "Numetry". Through mini-games, the level of knowledge of students around the world is to be analyzed and the progression of learning adapted to the individual.

QUESTIONS?